﻿using Engine;
using System;
using System.Collections.Generic;

namespace Game
{
    /// <summary>
    /// 编辑历史记录项
    /// </summary>
    public class HistoryEditItem
    {
        public string About;

        public string Line;

        public Point3 Position;

        public bool Pass;

        public bool Condition;

        public bool Collection;
    }
}